Tell Me Without Telling Me Rules And Cards

“Tell Me Without Telling Me” is the ultimate party activity from Spin Master Games that you will want to have up your sleeve for your next gathering, be it a college dorm, happy hour, game night, or a bachelorette party. It will get the whole crowd acting, laughing, speaking, and maybe even rapping. The game is played with two teams taking turns to roll a die and flip the timer to start their turn.

Tell Me Without Telling Me Game

“Tell Me Without Telling Me” is an adult party game where teams try to guess words on cards without breaking three rules. These rules are: Show Don’t Tell, One Syllable, and Freestyle. The game aims to be the fastest team to guess the words on the cards.

Tell Me Without Telling Me Game
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This new card game from Spin Master Games is perfect for a college dorm, happy hour, game night, or bachelorette party. It will get everyone acting, laughing, and speaking. The game is played by splitting into two teams, rolling the die, and flipping the timer to start your turn. Give hints to your team to guess as many cards as possible before time runs out, without breaking the die’s rule!

Tell Me Without Telling Me Cards

The “Tell Me Without Telling Me” party game from Spin Master Games consists of 400 cards and is designed for adults. The game requires a minimum of four players and is played by dividing players into two teams. During each turn, players roll the die flip the timer, and then give hints to their team to guess as many cards as possible.

Components

  • 400 Cards
  • Die
  • Sand Timer (Approximately One Minute)
  • Instructions

Tell Me Without Telling Me Rules

The game is suitable for teens and adults ages 18 and up. We advise playing with family and coworkers at your own risk. Your friends are sure to die of laughter at these risqué cards. This card game also makes a great stocking stuffer, party favor, or housewarming gift. The aim is to give hints to your team to guess as many cards as possible before time runs out, without breaking the die’s rule.

Tell Me Without Telling Me Rules
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There are three categories on the die:

  • Show Don’t Tell: no words allowed, let your body do the talking. Props encouraged!
  • One Syllable: only words with a single syllable. This would work, but this wouldn’t work.
  • Freestyle: Any words are fair game, not what’s on the card. No gestures allowed! Topic categories include People, Traits, Things, Places, and NSFW. 

In the Freestyle category, any words are fair game, not what’s on the card. No gestures are allowed in this category. The topic categories include People, Traits, Things, Places, and NSFW. The game is for teens and adults, and playing with family and coworkers is advised at your own risk! Your friends are sure to die of laughter at these risqué cards. Keep your cards to see who has the most at the end, and that team will be the winner.

How To Play Tell Me Without Telling Me Game

Playing the game involves taking turns with your team to guess the words on the cards. When it is your team’s turn, choose someone on your team to be the clue giver. The clue giver takes the die and rolls it to determine the rules they must follow while giving clues to their teammates. There are three ways to “tell” what your card says in this hilarious game for adults: Show Don’t Tell, One Syllable, or Freestyle. Be the fastest team to guess the words on the cards, and you will be victorious!

Here are the steps to play “Tell Me Without Telling Me”:

  • Split into two teams of equal size.
  • Each team chooses a player to be the clue giver for their turn.
  • The clue giver takes the die and rolls it to determine the rules they must follow while giving clues to their teammates.
  • The clue giver flips over the timer to start their turn. They have until the timer runs out to try and get their teammates to guess as many cards as possible.
  • The team earns points for each card guessed correctly before the timer runs out.
  • After the turn, the other team repeats steps 2-6 with their own clue giver.
  • Play continues until each player has had a turn as a clue giver, or until a predetermined point total is reached.
  • The team with the most points at the end of the game wins. 

Remember to have fun and get creative with your clues!

End of Turn:

Your turn ends when the timer runs out. If you were giving clues for a card at the time, the other team gets one guess to try and steal the card. In case they get it right, they take the card and add it to their score pile. If they get it wrong, then you will discard the card. Once this happens, the play passes on to the other team for the next round.

Winning “Tell Me Without Telling Me”:

You will keep playing rounds until both teams have played seven rounds. After the game is over, each team counts up how many cards they acquired throughout the game. Each card that was guessed correctly is worth one point. The team that scored the most points, by adding the points of all the cards guessed correctly, is declared the winner.

In case of a tie, both players pick one player to be their clue giver for the tiebreaker. One final card is drawn, and the die is rolled. Both clue-givers give their teammates clues at the same time. Whichever team guesses the card first, wins the game.

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