UNO Flash is a fast and fun card game that was released in 2007 as a spin-off variation of the classic UNO. The game uses an electronic unit that randomly picks the next player and the time limit for each turn. The game also features a new SLAP card, which triggers a race among all players to press their player buttons.
Uno Flash Rules
The UNO Flash Game is a card game that includes 108 cards, including number cards, draw cards, skip cards, and slap cards. The goal of the game is to be the first player to get rid of all of their cards. The players can play a card when it matches the color or number of the card already in play, or if they have a wild card. If a player has no playable cards, they must draw a card from the draw pile. The objective is to match the color of the card just played or Play an action card and the first person to play all their cards wins.
Before you start, you should adjust the speed setting using the unit’s speed switch. Then, each player draws a card, and the player with the highest number deals. The dealer will shuffle and deal seven cards to each player, then place the remaining deck face down in a tray to create a draw pile. Finally, the top card of the draw pile is turned over to start a discard pile.
Uno Flash Cards
the Uno flash decks contain standard 108 cards containing number cards, action cards, wild cards, and slap cards.
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UNO Flash Game 108 cards are following:
- 19 Green cards from 0 to 9
- 19 Red cards from 0 to 9
- 19 Yellow cards from 0 to 9
- 19 Blue cards from 0 to 9
- 4 Wild cards
- 4 Wild Draw Four Cards
- 8 Draw Two cards (2 each in blue, green, red, and yellow)
- 8 Skip cards (2 each in blue, green, red, and yellow)
- 8 SLAP cards (2 each in blue, green, red, and yellow)
How to Play Uno Flash
Before beginning, decide how fast you would like to play. On the bottom of the unit, use the Speed Switch to select your desired speed. Then, flip the On/Off Switch to the “On” position. Turn the unit back over.
Gameplay
The UNO Flash is a fun fast playing card game that uses an electronic unit to select the next player and the time limit for each turn. To start the game, insert batteries into the electronic unit and turn it on. Choose the speed switch on the bottom of the unit to select how many seconds you want to give the players to play a card. You can choose between four seconds, six seconds, or unlimited time.
As you have a dealer machine to select the player now, shuffle all the cards and deal seven cards to each player to start, and then place the rest of the deck face down on one side of the unit to form a draw pile. Turn over the top card of the draw pile and place it on the other side of the unit to start a discard pile.
Each player presses the player button in front of them. This will be their personal player button for the whole game. Press the play/pause button to start the game. The unit will randomly pick a player to go first and light up their player button. When your player button is lit up, it is your turn and you have to play a card from the draw pile by matching the card by its color or numbers. If the card you draw can be played, you can play it in the same turn. Otherwise, you must keep it in your hand.
As soon as your turn ends, you must press your player button and the unit will then randomly pick the next player to play. Watch out, it could be you again. If you don’t press your player button before the time runs out and the buzzer sounds, you must draw two cards as a penalty.
Some special action cards have different effects on the game. Here is a summary of what they do:
- Draw Two: The draw 2 card allows the next player to draw two cards and skip their turn.
- Skip: The next player loses their turn.
- Slap: when any player plays this card, press the slap button on the unit. All players must race to press their player buttons. The last player to do so must draw two cards. Press the flashing player button to resume the game.
- Wild: You can play this card on any card and choose the color for the next player to match.
- Wild Draw Four: You can play this card on any card and choose the color for the next player to match. The next player must also draw four cards and skip their turn and if in case any player doesn’t have any matching cards, you can play this card.
When you have only one card left in your hand, you must yell “UNO” to let the other players know and if in case any player forgets to yell “UNO” and someone catches him before the next player starts their turn he must draw two cards.
Winning
The round ends when one player has no cards left in their hand and again the next round starts begins and continues until the winner gets 500 points first by collecting all round points and that player is the winner of the game. Note: if any player plays a slap card on his turn, then there is no need to press the player button, instead the player must press the slap button.
Uno Flash Scoring Points
- Number cards (0-9): Face value (so a 5 card is worth 5 points)
- Draw 2: 20 points
- Skip: 20 points
- Slap: 20 points
- Wild: 50 points
- Wild Draw 4: 50 points
Uno Flash Card Meanings
Number Cards (0-9)
Number cards match the color currently in play. Players must match the color played either by playing a number card of that color or using an action card. Number cards have no special ability, they just allow the current player to keep their turn.
Draw 2 Card in Uno Flash
Draw 2 card in Uno flash force the next player to pick up two cards from the draw pile, skipping their turn. Draw cards disrupt other players’ hands by making them pick up unwanted cards. There are Draw 2 cards in each color, so any color Draw card can be played regardless of the color in play.
Skip Card in Uno flash
Skip card allows the current player to skip making the next player in the turn order take their turn instead. Skip cards disrupt the normal turn order, forcing another player to go before their turn.
Wild Card in Uno Flash
A wild card gives the current player the ability to choose the next color in play, changing the required match for the next player. Wild cards introduce flexibility by allowing any color to be played next.
Wild Draw 4 Card
Wild Draw 4 combines the ability to change the color with the penalty of forcing the next player to draw 4 cards instead of 2. Wild Draw 4 cards are more disruptive, negatively impacting the next player’s hand more severely.
Reverse Card
The reverse card reverses the entire direction of play so that turns proceed counter-clockwise instead of clockwise. Reverse cards shuffle up the turn order, potentially causing chaos.
Slap Card
The slap card allows the current player to immediately take another turn, going twice in a row. Slap cards give an advantage by allowing a player two turns back-to-back.
FAQs
How do you play Uno Flash?
You play Uno Flash just like the regular Uno card game. The goal is to match the color played or use an action card to be the first player to discard all your cards. The first player to run out of cards wins that round and scores points. The game continues until someone reaches 500 points.
What are power-ups in Uno Flash?
Some versions of Uno Flash offer optional power-up cards you can buy that give you advantages during the game. These power-ups include things like Draw cards for one turn, forcing an opponent to draw more cards, and skipping another player’s turn.