How to Play Uno Moo Rules and Pieces Barns

Uno Moo is a child-friendly variation of Uno that uses animal figures instead of traditional Uno cards. “However, in this version, instead of playing with cards, players use animal figures and a barn. The game is designed for two to four players and is recommended for children ages 3 and up.

Objective of Uno Moo

In Uno Moo, the objective is to be the first player to get rid of all their animal figures. Players take turns matching an animal figure from their hand to one of the animals in the barn…The game includes special wild animal figures that can be used to match any animal on the barn, as well as action cards that can be used to skip a turn, reverse the direction of play, or make another player draw additional animal figures.”

How to Play Uno Moo
How to Play Uno Moo Rules and Pieces Barns 1

Players take turns matching an animal figure card from their hand to one of the animals depicted in the central “barn” playing area. There are also special “wild animal” cards that can match any animal in the barn. Plus, action cards allow players to perform actions like skipping a turn, reversing the turn order, or making another player draw extra animal figure cards.

The first player to match and discard all of their animal figure cards wins the game. Uno Moo seems designed to be a fun and engaging way for young children to practice matching, sorting, and basic reading skills while playing a game.

Uno Moo Pieces

The key game Uno moo pieces are

  • 28 animal figures featuring farm animals
  • 4 wild animal figures
  • 4 action cards
  • The barn structure with compartments and a spinning wheel

Cards in Uno Moo Barns

Here are the game pieces included in Uno Moo, which uses animal figures and a barn instead of cards:

Uno Moo Barns
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Animal Figures in Uno Moo

There are 28 animal figures featuring farm animals like cows, pigs, chickens and horses. Each animal figure has a different number, color and shape.

Wild Animal Figures in Uno Moo

There are 4 wild animal figures: a farmer, skunk, fox and rooster and they can match any animal in the barn regardless of color or number.

Action Cards in Uno Moo

There are 4 action cards with barnyard scenes and phrases like “Barnyard Blitz”, “Farmer’s Market”, “E-I-E-I-O” and “Hay Bale”. Each card has a different effect on the game like shuffling animal figures or reversing the direction of play.

The Barn in Uno Moo

The barn is a plastic structure that serves as the centerpiece. It has compartments for storing animal figures and a spinning wheel used to randomly select an animal figure. All these pieces come together to create an engaging game experience for both children and adults. The animal figures and barn theme give the game a unique twist compared to traditional card-based games.

Wild Animal Cards in Uno Moo

  • The farmer: Can be played on any lead card in the discard pile.
  • The skunk: Choose a player to give you one of their animal cards.
  • The fox: Trade one card with another player.
  • The rooster: Skip the next player’s turn.
  • Action Cards: Follow the directions on the card then discard it.
  • Barnyard Blitz: All players shuffle and pass their cards to the left.
  • Farmer’s Market: Each player draws 2 cards from the draw pile.
  • E-I-E-I-O: All players pass 1 card to the left.
  • Hay Bale: Play moves in the opposite direction.

The key game pieces in Uno Moo are

  • 28 animal figures featuring farm animals
  • 4 wild animal figures
  • 4 action cards
  • The barn structure with compartments and a spinning wheel

Uno Moo Setup

Uno Moo Setup
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First, place the central “barn” game board in the middle of the play area. This barn serves as the main discard area where animal figures will be matched and removed from players’ hands.

Next, shuffle the deck of 28 animal figure tiles and place them face down around the barn game board. These tiles will serve as the draw pile for players.

Each of the 2 to 4 players then draws 5 animal figure tiles from the draw pile and keeps them hidden in their hand. These represent the animals each player starts the game with in their imaginary “barn”.

Leave the remaining animal figure tiles face down in the draw pile. Then, turn over the top tile from the draw pile and place it on the central barn game board to start the discard pile.

From here, players would presumably take turns matching and discarding animal figure tiles from their hands by placing them on the discard pile according to Uno Moo’s rules – matching either by color or type. Special action and wild animal tiles likely allow players to take unique actions.

Uno Moo Gameplay

Uno Moo Gameplay
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The dealer deals 7 cards face down to each player. The rest of the deck is placed face down to form the draw pile.

The player to the dealer’s left goes first. On your turn, you must match one of your animal cards to the lead card (top card of the discard pile) by color, number or animal type.

If you don’t have a match, draw one card from the draw pile and add it to your hand. If it’s a match, you can immediately play it.

If you play an animal card with a special ability, follow the instructions on the card.

If you have only one card left in your hand, shout “Uno Moo!” to indicate you’ll go next.

The first player to discard all their cards wins and collects the cards in the discard pile.

How to Play Uno Moo Rules

Here are the combined rules to play the Uno Moo card game:

Taking Turns in Uno Moo

The player to the left of the dealer goes first. On your turn, you will play a card that matches the card on top of the discard pile by color, number or animal type.

OR

Draw a card from the draw pile and add it to your hand and if you match the card on the discard pile, you get to play again and if you cannot match the card, you must draw from the draw pile.

Special Cards in Uno Moo

Wild cards can match any card on the discard pile. The player who plays the wild card chooses the new match. Action cards are played and their effect occurs immediately, then the card is discarded.

Ending in Uno Moo

When any player has no cards left, they yell “Uno Moo!” and the first player to discard all their cards wins the game and collects all the cards.

Additional Rules in Uno Moo

If the draw pile runs out, shuffle the discard pile (except for the top card) and use it as the new draw pile.

If a player forgets to yell “Uno Moo” when they have one animal figure left, they must draw two additional animal figures as a penalty.

If a player plays an incorrect animal figure, they must take it back and draw an additional animal figure as a penalty.

If two players have one animal figure left and one player plays an action card that makes the other player draw additional animal figures, the player who played the action card must draw additional animal figures as a penalty.

Other Uno Variations

Conclusion

Uno Moo is a Variation of Uno Game that is fun and engaging way for children and families to work on skills like pattern matching, colors, numbers, and animal recognition while enjoying competitive gameplay. The unpredictability added by the action cards and special figures adds an element of luck that makes the game fun for players of all skill levels. I hope now you have got all the information about how to play Uno moo rules and All Uno Moo pieces information

Summary

Here is a summary of how to play Uno moo rules and instructions:

  1. The objective is to match animal figures to the animals on the barn and be the first player to get rid of all your figures.
  2. start with 5 face down animal figures. The rest are placed face down to form a draw pile. The top figure starts the discard pile.
  3. The first player matches an animal figure from their hand to the discard pile by color, number or type.
  4. If a player cannot match, they draw from the draw pile. If the drawn figure matches, it can be played immediately.
  5. The farmer wild figure can match any animal on the barn. The skunk lets a player take an opponent’s figure. The fox lets a player swap figures with an opponent. The rooster skips an opponent’s turn.
  6. Action cards allow players to swap or draw extra figures, reverse turn order or skip turns.
  7. When a player has 1 figure left, they say “Uno Moo” to alert others.
  8. The first player to play all their figures wins.

The key elements are matching animal figures to the barn, using special abilities on figures and action cards to disrupt opponents, and being the first player to match all your figures to win the game. Uno Moo helps teach colors, numbers and skills while providing an engaging game experience for children.

There are many variations of UNO game and some of them are Uno FlipUno Moo, Uno Dare, Uno Attack, Uno BTS etc.

FAQs

What is Uno moo?

Uno Moo is a variation of Uno that uses animal figures instead of traditional Uno cards. “However, in this version, instead of playing with cards, players use animal figures and a barn.

How many action cards in Uno moo?

There are 4 action cards with barnyard scenes and phrases like “Barnyard Blitz”, “Farmer’s Market”, “E-I-E-I-O” and “Hay Bale”. Each card has a different effect on the game like shuffling animal figures or reversing the direction of play.

How much wild animal figures in Uno moo?

There are 4 wild animal figures: a farmer, skunk, fox and rooster and they can match any animal in the barn regardless of color or number.

What is the objective of uno moo?

In Uno Moo, the objective is to be the first player to get rid of all their animal figures. Players take turns matching an animal figure from their hand to one of the animals in the barn.

How many animal figures in uno moo?

There are 28 animal figures featuring farm animals like cows, pigs, chickens and horses. Each animal figure has a different number, color and shape.

There are 4 wild animal figures: a farmer, skunk, fox and rooster and they can match any animal in the barn regardless of color or number.

Can wild cards be played on action cards in Uno moo?

No, wild cards can only be played on animal cards.

What happens if two players match the lead card at the same time?

If two players match the lead card at the same time then player clockwise from the lead player goes first.

Do players have to match by the exact animal, number and color?

No, they can match by either of animal type, number or color.

Can players change their mind after playing a card?

No, once a card is played it cannot be changed or taken back.

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