The Red Flags Game Rules and Cards

Red Flags is a hilarious party card game where players act as matchmakers, trying to set up the “Single” with the best possible date using “Perk” cards. However, the fun twist comes when everyone else tries to sabotage these perfect dates by adding awful “Red Flags” The goal is to convince the Single to choose your flawed date over everyone else’s. You can aim to be the first to win a set number of rounds or simply play until dating seems like a terrible.

Red Flags Game

Red Flags Cards

Red Flag cards represent undesirable or awful qualities a date might have, These cards are played by your friends to make your carefully constructed date an undatable mess. Some Red Flag cards have a blank space. When a card with a blank is played, the player who played the card gets to fill in the blank with anything they want.

red flags rules

Red Flags Game Rules

In the board game Red Flags, players act as friends trying to set up their single friends on dates. Each player draws two types of cards: white Perk cards (positive traits) and red Red Flag cards (negative traits). Players combine two Perk cards to create a date, then use one Red Flag card to sabotage another player’s date. A judge (who doesn’t make a date) then chooses the least offensive date, and the creator of that date wins the round and the Red Flag card as a point. The game ends when one player reaches seven points or when players decide to stop. 

How to Play Red Flags Game

Matchmaking

Starting with the player to the left of the Single, each matchmaker chooses two Perk cards from their hand. They play these two Perk cards face-up and read them aloud to the table, describing the date they’ve created for the single.

Argument

Once every date has been assigned a Red Flag, the matchmakers have the opportunity to argue why the Single should still choose their date despite the terrible flaw. The Single must imagine that they would be dating this person long-term and consider all aspects of a relationship.

Judge’s decision

The Single listens to the arguments and then chooses the date they would be least unwilling to go on. The player whose initial date was chosen by the Single “wins” that round.

Winning

To win Red Flags, the party game “The Game of Terrible Dates,” you need to be the first player to win seven cards by having the “Single” for the round choose your proposed date as the “least offensive” or most appealing despite its negative traits. You win a round by convincing the Single that your combination of positive perk cards and strategically downplayed red flag cards creates the best possible date.

variation

The sources do not explicitly detail variations of the game.

Conclusion

The conclusion of The Red Flags Game, a party card game where players “set up” dates for each other using perks and red flags, can be reached in a few ways: either a player accumulates 7 Red Flag cards, or the players can agree to stop the game at any point. After the last Red Flag card is played, the judge chooses the least offensive date, and the player who played that Red Flag card wins it as a point for the round.

Frequently Asked Questions (FAQs)

How many people can play red flags?

Red Flags: The Game of Terrible Dates | Funny Card Game/Party Game for Adults, 3-10 Players | by Jack Dire, Creator of Superfight .

How many red flags does it take?

“As a general rule, any more than two red flags and I’d say bow out, but make sure the red flags are truly scarlet coloured,” eHarmony’s relationship expert Rachael Lloyd tells Stylist. “In the early stages of dating, we can see red flags all over the place, because we’re anxious, or lack faith in the dating process.

How many flags does each player wear?

Each player shall wear a one-piece quick-release belt, without any knots, at the waistline with 3 flags permanently attached, 1 flag on each side and 1 in the center of the back. The flags shall be a minimum of 2″ wide and 14″ long when measured from the edge of the belt.




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