Clue Junior Rules And Instructions

Clue Junior is a fun board game for kids based on the classic Clue game; instead of discovering who killed Mr Boddy, the players have to find out who ate the last piece of cake when they did it and what they drank with it.

Clue Junior
Clue Junior Rules And Instructions 4

Components

The game comes with the following components:

  • A game board that shows a house with different rooms and furniture
  • Six Clue Junior characters pawns: Miss Scarlett, Mrs. Peacock, Col. Mustard, Mr. Green, Prof. Plum, and Dr Orchid
  • Six furniture tokens: a bed, a bookcase, a couch, a desk, a fireplace, and a table
  • Seven white bases and seven yellow bases to hold the pawns and the tokens
  • A detective notepad to keep track of the clues
  • A die to move the pawns
  • A label sheet to stick on the bases
  • A game guide that explains the rules and how to play

Setup

To set up the game, follow these rules for clue junior setup:

Clue Junior Game
Clue Junior Rules And Instructions 5
  • Place the game board on a flat surface
  • Choose a character pawn and place it on the matching colour start space on the board
  • Place the furniture tokens in the matching spaces on the board
  • Choose a base for each colour and stick a label on it. The labels show a piece of cake, a time, and a drink
  • Place the labelled bases under the furniture tokens without looking at them. These are the clues that the players have to find
  • Shuffle the remaining bases and place them under the character pawns without looking at them. These are the secrets that the players have to look at
  • Give each player a detective notepad and a pencil

Clue Junior Rules

The game has the following clue jr instructions and clue jr rules:

  • The youngest player goes first, and then the play passes to the left.
  • On your turn, roll the die and move your pawn that many spaces in any direction. You can move through other pawns but not through furniture.
  • If you land on a space with another pawn, you can see its secret under that pawn. Mark it on your notepad.
  • If you land in a space with a magnifying glass, you can look under your pawn or any furniture. Mark what you see on your notepad.
  • If you land on a question mark, you can ask another player a yes or no question about their notepad. They have to answer truthfully.
  • You can guess at any time on your turn, even before you roll the die. To make a guess, say who you think took the cake, when they took it, and what they drank with it.
  • To check your guess, look under the furniture tokens that match your guess. If you are right, you win the game. If you are wrong, put the tokens back and keep playing. You can only make one guess per game.
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How to Play Clue Junior

The game is played in rounds, with each player taking a turn. The goal is to find out who took the cake, when and what they drank with it. To do this, the players must collect clues and secrets by moving their pawns and looking under them or the furniture. They must also use logic and deduction to eliminate the wrong choices and narrow the possibilities. The first player to make a correct guess wins the game. Here are the complete steps for how to play Clue jr:

Clue Junior Rules
Clue Junior Rules And Instructions 6

Objective

The game aims to discover who ate the cakeat what time, and with what drink. You will do this by rolling the die, moving the character pawns, and looking under them or the furniture tokens for clues. As you find clues, you will eliminate choices and eventually solve the mystery.

Game Play

The player who last ate a piece of cake goes first. The play moves to the left. On your turn, you will do the following steps:

  1. Roll the Die: Roll the die and see what you get. There are three possible outcomes:
  • Yellow: You can secretly look under any furniture token on the board. This will show you a time or drink separate from the solution.
  • White: You can secretly look under any character pawn on the board. This will show you a time, a drink, or the crumbs. If you see the crumbs, you know who ate the cake.
  • A Number: You can move any character pawn up to that many spaces along the connecting footprints. You can move in any direction without passing or landing on other pawns. You also cannot end your move in the space where you started.
  1. Look for Clues: Depending on where you end your move, you may get to look for clues. There are three possible outcomes:
  • Yellow Footprint: If you end your move on a yellow footprint, you can secretly look under the furniture token in that room. This will show you a time or drink separate from the solution.
  • White Footprint: If you end your move on a white footprint, you can secretly look under the character pawn you moved. This will show you a time, a drink, or the crumbs. If you see the crumbs, you know who ate the cake.
  • Black Footprint: If you end your move on a black footprint, you don’t get to look at anything. Your turn ends.
  1. Mark your Sheet: You have a detective notepad to keep track of the clues you find. It would help if you found the time and drink under the bases in the centre of the gameboard. Therefore, the ones you see under the furniture tokens or the character pawns are not part of the solution.
  • When you look under a yellow or white base, cross out the time or drink you see, if there is one. Also, cross out each furniture token and each character pawn you look under unless you find the crumbs. When you find the crumbs, you know who ate the cake.

Your turn ends, and the player to your left may roll the die.

Making a Guess

You can guess at any time on your turn, even before you roll the die. To make a guess, you have to say who you think ate the cakeat what time, and with what drink. For example, you can say, “I think Miss Scarlett ate the cake at 2 o’clock with milk”.

To check your guess, you must look under the furniture tokens that match your guess. For example, if you guessed Miss Scarlett, 2 o’clock, and milk, you must look under the bed, the bookcase, and the couch. If you are right, you will see the cake, the time, and the drink that match your guess. If you are wrong, you will see something else.

If you are right, you win the game. If you are wrong, you must return the tokens and keep playing. You can only make one guess per game, so be careful.

Conclusion

Clue Junior Game is a fun and easy board game for kids who love mysteries. It’s a version of the popular Clue game for younger kids. The game suits ages 5 and up, and 2 to 6 players can play it. The game has simple rules and gameplay, and it helps develop logical thinking and problem-solving skills. You can buy it from Amazon.com.

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FAQs

How long does the game take to play?

The game takes about 15 to 20 minutes to play, depending on the number of players and the difficulty of the mystery.

How do I set up the game?

To set up the game, you need to place the game board on a flat surface, choose a character pawn and place it on the matching colour start space, place the furniture tokens on the matching spaces, choose a base of each colour and stick a label on it, place the labelled bases under the furniture tokens and the character pawns without looking at them, and give each player a detective notepad and a pencil.

How do I win the game?

To win the game, you need to correctly guess who ate the cake, at what time, and with what drink. To make a guess, you need to say the character’s name, the time, and the drink that match the clues you found. It would help if you looked under the furniture tokens that match your guess to check your guess. If you are right, you win the game. If you are wrong, you must return the tokens and keep playing. You can only make one guess per game.

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